As I wandered through the exhibition Difference Machines: Technology and Identity in Contemporary Art, my mind felt like it had been hit by several lightning strikes. This exhibition, currently at ...
Morgan Pinder is a writer at GameRant and a graduate researcher at Deakin University in Australia. Their research interests are in video games, environmentalism and gothic media. Morgan’s most recent ...
Megan (She/They) is a freelance journalist from the United Kingdom for the digital publication, Game Rant. She has been professionally writing gaming content for roughly four years now, since starting ...
If you're looking for iconic videogame visuals, it's hard to top the classic pixel art look! After decades of tech upgrades, the humble pixel is still one of the most popular—and most ...
All the Latest Game Footage and Images from Canvas the Gallery Use spraypaint to paint whatever you want in a blank art gallery. Send your galleries to your friends for them to view your artwork. From ...
A crowd of people gathers to spectate. Everyone is smiling, cheering on the Pac-Man player as she rushes through a maze, evading ghosts in a quest for pellets and fruit. The people aren’t in an arcade ...
iam8bit is hosting a video game art show for its 20th anniversary, and we have an exclusive peek at some of the 8-bit ...
Where do video games end, and where does fine art begin? If recent exhibitions tell us anything, it’s that the lines are getting blurrier by the day. At the Julia Stoschek Collection in Düsseldorf, ...
Vagabond Art Gallery, located along Route 66 in Tulsa, is reshaping the city’s creative scene with a bold, pop culture-driven approach to art. Described as a “punk meet pixel” space, the gallery ...
Craving an art fix but don’t know where to start? These new art influencers can help newbies and players navigate openings, ...
Still from peter campus, "Three Transitions" (1973), single-channel video with sound, 4:53 mins. (all images courtesy the artist and Cristin Tierney Gallery) Already a member? Sign in here. We rely on ...
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