ESL FACEIT Group (EFG), the global leader in esports and video game entertainment, and ZOWIE, the renowned gaming brand by ...
KRAFTON, Inc. has unveiled a new corporate vision and set of core values designed to guide the company’s long-term strategy ...
Data from digital entertainment marketplace G2A.com shows the significant effect the Fallout TV show has had on the franchise's PC game sales across both seasons. This analysis covers individual SKUs ...
As the gaming ecosystem is breaking boundaries across consoles, PCs, mobile devices, and cloud platforms, demand for versatile and ergonomic wireless gamepads ...
Following a successful inaugural event that resulted in confirmed new partnerships and commercial deals for attendees, Games Meets Music returns for its second year with an expanded programme aimed ...
By Vijay Kumar, CEO of Mile, an AI-powered programmatic revenue optimisation platform for publishers, that maximises yield from every impression by refining floors, shaping traffic, and enriching bid ...
San Francisco, CA, The Games [4Diversity] Showcase returns on March 10, 2026, celebrating games that reflect diverse voices, perspectives, and lived experiences. The event takes place during GDC week ...
GameSkills, the Creative Europe MEDIA-backed advanced training initiative for European game studios, has announced the first confirmed experts for its 2026 programme, bringing together leading voices ...
This is a press release posted in addition to our usual editorial content. Fourth Floor is proud to share Feb 19th’s Convergence Games Showcase video links following another successful event. Hosted ...
Strategic Focus Designed to Support Long Term Growth, Beginning with Divestment of Distribution Business snakebyte Group, a global leader in consumer electronics and software development, announced ...