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Bionicle: Masks of Power was months away from having a playable demo, according to an update by developer Team Kanohi, but it had to be cancelled because Lego stepped in to ruin the fun.
The fan-made Bionicle: Masks of Power game has to stop development because the Lego Group asked the volunteer devs of Team Kanohi to cease their work on the project. In a video posted to YouTube ...
It followed the Toa's quest to collect the masks of power and free the island of Mata Nui from the evil Makuta, and developer Team Kanohi was due to launch a playable preview in August ...
To mark the end of the project, Team Kanohi, a group of fans who came together to build the "Bionicle game of [their] dreams," has released a "post-mortem" walkthrough of Masks of Power's last build.
And for the past eight years, a growing group of fans known as Team Kanohi have been developing their dream Bionicle game, Masks of Power, but have been forced to stop after Lego demanded it.
The Lego Group has forced an intrepid team of developers to shut down their impressive-looking Bionicle fan project, after eight years' work. Bionicle: Masks of Power was set to have been an open ...
LEGO has caused quite a stir around one of its biggest in-house franchises. The company just struck down a Bionicle fangame after eight years of development, striking a nerve in one of LEGO's ...
In an unfortunate but not entirely surprising move, Lego has asked Team Kanohi, developer of Bionicle fan-game Bionicle: Masks of Power to shut down the project in its entirety. However ...
In a blog post confirming Bionicle: Masks of Power's shock cancellation, its developers Team Kanohi said that they had recently been contacted by The Lego Group and told to shut down the project "in ...